Small computer on a single integrated circuit.
Microcontroller programming is a crucial skill for anyone interested in hardware development. This unit provides an introduction to the programming environment for microcontrollers, the languages used, and the structure of a microcontroller program.
The programming environment for microcontrollers consists of the hardware (the microcontroller itself) and the software tools used to write, compile, and debug programs. The software tools typically include an integrated development environment (IDE), a compiler, and a debugger.
Microcontrollers can be programmed using several languages, but the most common ones are Assembly and C.
Assembly language is a low-level programming language that is specific to a particular microcontroller architecture. It provides direct control over the hardware but can be complex and time-consuming to write.
C is a high-level language that is widely used for microcontroller programming. It is easier to write and read than Assembly, and it can be used across different microcontroller architectures with minor modifications.
A microcontroller program typically consists of several parts:
Initialization: This part of the program sets up the microcontroller's hardware for the tasks it will perform. This may include setting the clock speed, configuring input/output pins, and initializing peripherals.
Main Loop: This is the heart of the program, where the main tasks are performed. The main loop often runs continuously, repeating the same tasks over and over.
Interrupt Service Routines (ISRs): These are special functions that are executed in response to specific events or interrupts. ISRs allow the microcontroller to respond quickly to important events, even if it is in the middle of doing something else.
Writing a microcontroller program involves creating a text file with code in the chosen programming language. This code is then compiled into machine code that the microcontroller can understand. The compiled program is loaded onto the microcontroller, often using a programmer or a bootloader.
Running the program involves resetting the microcontroller so that it starts executing the loaded program. The program will continue to run until it is stopped, either by a command in the program itself, by resetting the microcontroller, or by removing power.
By understanding these basics, you are now ready to delve deeper into the world of microcontroller programming. The next units will cover more specific topics, such as input/output programming and interrupt handling.