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    Dart/Flutter course for computer science students.

    Receive aemail containing the next unit.
    • Introduction to Dart Programming Language
      • 1.1Basics of Dart
      • 1.2Dart Advanced Features
      • 1.3Dart Packages
    • Introduction to Flutter
      • 2.1Basics of Flutter
      • 2.2Flutter State Management
      • 2.3Navigation in Flutter
    • Developing a Flutter Application
      • 3.1Flutter UI and UX
      • 3.2Flutter Packages
      • 3.3Building a Full-Fledged Flutter Application
    • Testing and Deployment
      • 4.1Testing in Flutter
      • 4.2Deploying Flutter Applications
      • 4.3Continuous Deployment and Continuous Integration

    Developing a Flutter Application

    Building a Full-Fledged Flutter Application

    design language by Google

    Design language by Google.

    In this unit, we will apply all the knowledge we've gained so far to build a complete Flutter application. This includes designing the UI, managing state, handling user input, fetching data from an API, and more.

    Structuring the Project

    Before we start coding, it's important to organize our Flutter project properly. This includes setting up a logical directory structure and following consistent file naming conventions.

    A typical Flutter project might be structured like this:

    • lib/: This is where all your Dart code goes. It's usually organized into further subdirectories such as:
      • models/: For classes that define your data structures.
      • widgets/: For reusable widgets.
      • screens/: For each screen in your app.
    • test/: For unit tests.
    • android/ and ios/: For platform-specific code.

    File naming conventions are also important. It's common to use snake_case for file names in Dart. For example, a file that defines a ShoppingCart widget might be named shopping_cart.dart.

    Implementing a Project from Start to Finish

    Now, let's walk through the process of building a Flutter application from start to finish.

    1. Design the UI: Start by sketching out what each screen in your app should look like. Then, translate these sketches into Flutter widgets. Remember to make use of Material Design and Cupertino widgets to ensure your app feels native on both Android and iOS.

    2. Manage State: Decide how you will manage state in your app. Will you use a state management solution like Provider or Riverpod? Or will you manage state manually with setState?

    3. Handle User Input: Implement forms, buttons, and other interactive elements. Remember to validate user input and provide feedback.

    4. Fetch Data from an API: Use the http package to fetch data from an API. You'll need to parse the response and update your app's state accordingly.

    5. Test Your App: Write unit tests for your models and widget tests for your UI. Run these tests frequently to catch bugs early.

    6. Prepare for Launch: Finally, prepare your app for launch. This includes setting up app icons, splash screens, and metadata for the app stores.

    Building a full-fledged Flutter application is a big task, but by breaking it down into these steps, it becomes much more manageable. Remember to take it one step at a time, and don't be afraid to ask for help if you get stuck. Happy coding!

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    Practical exercise
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