Class of turn-based game in which one player chooses their action before the others choose theirs.
In the realm of strategic decision-making, the concepts of credible threats and promises play a significant role. They are integral to the dynamics of sequential games, where players make moves in a sequence rather than simultaneously. This article will delve into these concepts, their role in sequential games, strategies to establish credibility, and real-world examples.
In the context of game theory, a threat or promise is said to be credible if the player who makes it has a strategic advantage or incentive to follow through. A credible threat is a potential negative action that one player will take if another player does not comply with their terms. Conversely, a credible promise is a potential positive action that one player will take if another player complies with their terms.
In sequential games, the credibility of threats and promises can significantly influence the outcome. If a player makes a threat or promise that is not credible, the other players may choose to ignore it, altering the course of the game. On the other hand, if a threat or promise is credible, it can compel other players to act in a certain way, potentially leading to a more favorable outcome for the player who made the threat or promise.
Establishing credibility in threats and promises often involves demonstrating a commitment to follow through. This can be achieved in several ways:
Reputation: A player who has a history of following through on their threats and promises is more likely to be perceived as credible.
Binding Commitments: If a player can make a binding commitment to follow through on a threat or promise, it becomes credible. For example, a company might sign a legally binding contract that commits it to a certain course of action.
Costly Signals: If following through on a threat or promise involves a significant cost, it can signal credibility. For example, a company might invest heavily in a new product line to signal its commitment to the market.
Credible threats and promises are prevalent in various real-world scenarios:
Business Negotiations: In business negotiations, parties often use credible threats and promises to influence the outcome. For example, a company might threaten to take its business elsewhere if a supplier does not lower its prices.
International Relations: In international relations, countries often use credible threats to deter aggression. For example, the concept of mutually assured destruction during the Cold War was a credible threat that helped maintain a delicate balance of power.
Personal Interactions: Even in personal interactions, credible threats and promises can play a role. For example, a parent might promise a child a reward for good behavior or threaten a punishment for bad behavior.
In conclusion, understanding the concepts of credible threats and promises and their role in strategic decision-making is crucial for anyone looking to leverage game theory in their decision-making process. By establishing credibility and strategically using threats and promises, individuals and organizations can significantly influence the outcomes of their strategic interactions.