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    JavaScript 101

    Receive aemail containing the next unit.
    • Introduction to JavaScript
      • 1.1What is JavaScript?
      • 1.2Setting up your environment
      • 1.3Basic syntax and variables
    • Data Types and Variables
      • 2.1Understanding data types
      • 2.2Variables and constants
      • 2.3Operators
    • Control Structures
      • 3.1Conditional statements
      • 3.2Loops
      • 3.3Error handling
    • Functions
      • 4.1Defining functions
      • 4.2Function expressions
      • 4.3Arrow functions
    • Objects and Arrays
      • 5.1Understanding objects
      • 5.2Understanding arrays
      • 5.3Array methods
    • Document Object Model (DOM)
      • 6.1What is the DOM?
      • 6.2Selecting and manipulating elements
      • 6.3Event handling
    • Asynchronous JavaScript
      • 7.1Callbacks
      • 7.2Promises
      • 7.3Async/Await
    • API Interaction
      • 8.1What is an API?
      • 8.2Fetch API
      • 8.3Working with JSON
    • Debugging
      • 9.1Console methods
      • 9.2Debugging tools
      • 9.3Common JavaScript errors
    • JavaScript Libraries
      • 10.1Introduction to libraries
      • 10.2Using jQuery
      • 10.3Using lodash
    • JavaScript Frameworks
      • 11.1Introduction to frameworks
      • 11.2Using React
      • 11.3Using Vue.js
    • Testing and Deployment
      • 12.1Writing tests with Jest
      • 12.2Deployment with Netlify
      • 12.3Continuous integration
    • Final Project
      • 13.1Project proposal
      • 13.2Project development
      • 13.3Project presentation

    Debugging

    Understanding Console Methods in JavaScript

    high-level programming language

    High-level programming language.

    In JavaScript, the console is an object which provides access to the browser's debugging console. The specific features of this console object can vary between different browsers but the core functionality remains the same. It is used for logging information as part of the JavaScript development process, in addition to being a handy tool for performing a variety of tasks, such as testing, debugging, and information management.

    console.log()

    The console.log() method is the most basic of console functions. It is used to log information to the console. This method can take one or more parameters and prints them to the console in a human-readable format. It's a great tool for debugging during development and can be used to print variable values, function outputs, and more.

    console.log('Hello, World!');

    console.error()

    The console.error() method is used to log error messages to the console. It functions similarly to console.log(), but also includes the red error icon along with the logged message, making it easy to spot errors.

    console.error('This is an error message');

    console.warn()

    The console.warn() method is used to log warnings to the console. Like console.error(), it includes an icon with the logged message, but this time the icon and message are yellow. This method is useful for situations that aren't necessarily errors, but could potentially become problematic.

    console.warn('This is a warning message');

    console.table()

    The console.table() method displays tabular data as a table. It takes one mandatory argument, data, which must be an array or an object, and one additional optional parameter columns.

    console.table(['Apple', 'Banana', 'Mango']);

    console.time() and console.timeEnd()

    The console.time() and console.timeEnd() methods are used together to measure how long an operation takes. console.time() starts a timer with a name specified as an input parameter, and console.timeEnd() stops the timer and displays the result in the console.

    console.time('Array initialize'); let arr = new Array(1000000); for (let i = 0; arr.length > i; i++) { arr[i] = i; } console.timeEnd('Array initialize'); // Outputs: Array initialize: 123.456789ms

    In conclusion, console methods are a powerful tool in JavaScript for debugging and testing code. They provide a simple and effective way to log different types of messages in the console, making the development process smoother and more efficient.

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