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    Intro to computers and programming

    Receive aemail containing the next unit.
    • Computer Basics
      • 1.1Overview of Computers
      • 1.2Understanding Operating Systems
      • 1.3Understanding Computer Networks
    • Introduction to Programming
      • 2.1What is Programming?
      • 2.2Basics of a Program
      • 2.3How a Program Runs on a Computer
    • Introduction to Coding
      • 3.1Writing your First Code
      • 3.2Language of Coding
      • 3.3Common Coding Practices
    • Scripting Basics
      • 4.1What is Scripting?
      • 4.2Difference Between Coding and Scripting
      • 4.3First Look at Shell Scripts
    • Basics of a Programming Language
      • 5.1Understanding Syntax
      • 5.2Basic Constructs – Loops & Conditionals
      • 5.3Functions and Procedures
    • Intermediate Programming
      • 6.1Arrays and Lists
      • 6.2File Handling
      • 6.3Error Handling
    • Introduction to Object Oriented Programming
      • 7.1Principles of Object Oriented Programming
      • 7.2Classes and Objects
      • 7.3Inheritance and Encapsulation
    • Practical Uses of Scripting
      • 8.1Process Automation with Scripts
      • 8.2Using Scripts for Data Manipulation
      • 8.3Web Scraping with Scripts
    • Algorithms and Data Structures
      • 9.1Basics of Algorithms
      • 9.2Introduction to Data Structures
      • 9.3Practical Uses of Data Structures
    • Code Efficiency
      • 10.1Writing Efficient Code
      • 10.2Debugging and Testing
      • 10.3Code Performance Analysis
    • Managing Code Project
      • 11.1Understanding Version Control
      • 11.2Use of GitHub for Project Management
      • 11.3Collaborative Coding Practices
    • Real World Coding Examples
      • 12.1Review and Analysis of Real World Code
      • 12.2Case Study—Use of Code in Solving Real World Problems
      • 12.3Building and Presenting a Mini Coding Project
    • Future Learning and Wrap Up
      • 13.1Essentials for Advanced Learning
      • 13.2Overview of Other Programming Languages
      • 13.3Course Wrap Up and Next Steps

    Intermediate Programming

    Understanding File Handling in Programming

    concrete format or program for storing files and directories on a data storage device

    Concrete format or program for storing files and directories on a data storage device.

    File handling is a fundamental aspect of programming that allows us to interact with files on our computers. It involves creating, reading, writing, and deleting files. This article will provide a comprehensive overview of file handling in programming.

    Basics of File Handling

    At its core, file handling is about managing and manipulating files. This includes creating new files, opening existing ones, reading from and writing to files, and deleting files when they're no longer needed.

    Different Modes of File Operation

    When working with files, we need to specify the mode of operation. This tells the system what we intend to do with the file. Here are the most common modes:

    • Read mode (r): This mode is used when the information in the file is to be read only, not written or modified.
    • Write mode (w): This mode is used when we want to write information into the file. If the file already exists, it will be overwritten. If it doesn't exist, a new file will be created.
    • Append mode (a): This mode is used to add new data to the end of the file. It does not overwrite the existing information.
    • Read and Write mode (r+): This mode allows both reading and writing operations on the file.

    Reading from and Writing to a File

    Reading from a file involves opening the file in read mode and then using a function or method to read the file's contents. The specific function or method will depend on the programming language being used.

    Writing to a file is similar. We open the file in write or append mode and then use a function or method to write data to the file. Again, the specific function or method will depend on the programming language.

    Handling File Exceptions and Errors

    When working with files, things can go wrong. The file might not exist, or we might not have permission to access it. These situations can cause exceptions or errors.

    Most programming languages provide mechanisms to handle these exceptions. This usually involves some form of try/catch or try/except construct. This allows us to attempt an operation that might fail (like opening a file) and then handle the failure gracefully instead of letting the program crash.

    In conclusion, file handling is a crucial aspect of programming that allows us to interact with files on our computers. Understanding how to read from and write to files, as well as how to handle potential errors, is essential for any programmer.

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